All very doable, with current logging software.
Just not enough time to do everything....
73, Gerry W1VE
On Thu, Nov 10, 2016 at 3:51 PM, Ward Silver <hwardsil@gmail.com> wrote:
> Buffering, my boy, buffering!
>
> The online gamers don't seem to have too many problems. Yeah, there are
> outages and they shriek in fury. Our game would go on apace (except for
> maybe no spots) but there would be a backlog (see, the log will never die)
> to upload once service is restored. And I'm sure completely off-line
> entries would be acceptable.
>
> We just need to start moving in this direction to see what problems arise.
>
> 73, Wardster
>
>
> On 11/10/2016 2:32 PM, Jeff Stai wrote:
>
>>
>> On Thu, Nov 10, 2016 at 8:18 AM, Ward Silver <hwardsil@gmail.com <mailto:
>> hwardsil@gmail.com>> wrote:
>>
>> I would prefer in the long term that QSOs are submitted in real-time
>>
>>
>> As great as that sounds, that will be a long time coming I expect and
>> hope, considering how often my internet goes down...
>>
>> 73 jeff wk6i
>>
>>
>> --
>> Jeff Stai ~ wk6i.jeff@gmail.com <mailto:wk6i.jeff@gmail.com>
>> Twisted Oak Winery ~ http://www.twistedoak.com/
>> Facebook ~ http://www.facebook.com/twistedoak
>>
>
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