I read it as in Jan 2015 there was around 100 entries in the multi two class
and of those around 18 appeared to be "true" multi ops , the rest ( around 82
or 5 times more) were assisted...I think his argument has merit...
On Dec 14, 2016 3:50 PM, Steve London <n2icarrl@gmail.com> wrote:
>
> Mike,
>
> These are the same rules that the NAQP has had since packet hit the
> radar screen, almost 30 years ago. Nothing in the rules has changed this
> year pertaining to your pet peeves. There were no "decisions" made this
> year, just extremely minor tweaks and clarifications. Why the sudden
> awakening now ? Where have you been hiding ?
>
> Where did you get the wild notion "SOA with 5 times more participants" ?
> Name me one significant contest that has 5 times as many SOA
> participants than SO participants ?
>
> Glad I'm not in charge of any major contests. Wouldn't want to be
> accused of bullying because I won't change a rule that has been in
> effect for 30 years, while interest in the contest continues to grow,
> year-by-year.
>
> You are welcome to participate, or not. You can even take your money
> where your opinion is, by not subscribing to the NCJ.
>
> 73,
> Steve, N2IC
>
> On 12/14/2016 09:30 AM, W0MU Mike Fatchett wrote:
> > NAQP allows packet but not for SO. If going packet-less is so
> > wonderful, why is it allowed for Multi op?
> >
> > Is having packet for M2 catering to a specif group or specific people?
> > If SO can go without why not M2?
> >
> > How many M2 entries were actually from M2's and not SOA? There were
> > about 100 entries in Jan 2015 CW for M2. 18 appear to be real multi
> > ops. There are more SOA people in that class than actual M2 entries.
> > You have created a class for 1.5 percent of your players while ignoring
> > the fact that about 10 percent are in a class they should not be in. So
> > in the eyes of the organizers it is better to recognize the efforts of a
> > select few M2's while ignoring SOA with 5 times more participants?
> >
> > Just like remote operation there are people that do not like packet. I
> > think everyone gets that part. There are people that dislike having to
> > dig QRP signals out of the mud and those that dislike QRO.
> >
> > The organizers can do whatever they want and they have. The contest is
> > very popular. I was hoping that maybe those in charge would provide a
> > bit more detail into the decisions made and the pro's and con's that led
> > up to those decisions.
> >
> > The majority have spoken? Was there a vote? How would you know if
> > another way is better or worse if it is never tried or even discussed
> > among the participants?
> >
> > Interesting advertising for a contest....Hi my contest is great without
> > packet, but hey if you run multi, guess what you get to run packet. What
> > exactly does this say.
> >
> > Game developers do this in games too. They attempt to push players to
> > play the game the way the developers think that you should play. What
> > happens is the players generally find a much different way to play the
> > game or reach a specific goals. The Devs will in many cases attempt to
> > derail the player found solutions and continue to force players down a
> > specific path, which ultimately leads to people leaving.
> >
> > This list is becoming increasingly more difficult to discuss anything
> > on. There is no harm in discussions. While nobody is accusing anyone
> > of point and click and blind calling, it is obvious that is exactly what
> > was said. Single Op is no better than SOA. A power is no better than B
> > power. This is just a new form of bullying. Calling out people before
> > they even have a chance to express an opinion thus their interest in
> > responding. This is a cute political move and I have had posted denied
> > from this forum for saying much less.
> >
> > If people are really interested in open discussions feel free to discuss
> > here if you dare or contact me off list.
> >
> > 73
> >
> > W0MU
> >
> >
> >
> >
> >
> >
> >
> > On 12/14/2016 8:22 AM, Kelly Taylor wrote:
> >> I don’t mind it when a contest decides to not be like every other.
> >>
> >> In some ways, packet is
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