Enforcing the rules should not be necessary. Contesting is a matter of skill
and knowledge among other things, but above all, players should have two
qualities, that everyday are getting harder to find: honor and honesty.
David
HK1KXA
EC5KXA
> Date: Mon, 16 Jun 2008 13:13:41 -0700
> From: xdavid@cis-broadband.com
> To: w0mu@w0mu.com
> CC: CQ-Contest@contesting.com
> Subject: Re: [CQ-Contest] Eliminate SO Unassisted?
>
>
> Enforceability is irrelevant. We already have all kinds of rules that
> are impossible to enforce. It's impossible to detect if a single op is
> getting help with mults from a second ham in the shack. It's impossible
> to detect if someone is running excess power. It's impossible to detect
> if someone is scanning the band to make of list of callsigns and
> frequencies during a mandatory off period. It's impossible to detect if
> someone is checking the DX Summit history after the contest to correct
> their logs for callsign accuracy. I'm sure I could list a few more.
>
> Rules set boundary conditions for honest players ... rules don't stop
> the cheats.
>
> Dave AB7E
>
>
>
> Mike Fatchett W0MU wrote:
> >
> > Why create rules that are nearly impossible to enforce or prove?
> >
> >
> _______________________________________________
> CQ-Contest mailing list
> CQ-Contest@contesting.com
> http://lists.contesting.com/mailman/listinfo/cq-contest
_________________________________________________________________
Connect to the next generation of MSN Messenger
http://imagine-msn.com/messenger/launch80/default.aspx?locale=en-us&source=wlmailtagline
_______________________________________________
CQ-Contest mailing list
CQ-Contest@contesting.com
http://lists.contesting.com/mailman/listinfo/cq-contest
|