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Re: [CQ-Contest] Real Time Scoring and Quick Submissions

To: CQ Contest <cq-contest@contesting.com>
Subject: Re: [CQ-Contest] Real Time Scoring and Quick Submissions
From: Zack Widup <w9sz.zack@gmail.com>
Date: Fri, 11 Nov 2016 15:18:51 -0600
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
For some reason this makes me think of the KCDXC CW Pileup Contest each
year at Dayton. It's "scored" in real time and you get to see the results
when you walk out of the room.
:-)

73, zack W9SZ


On Fri, Nov 11, 2016 at 2:05 PM, Ward Silver <hwardsil@gmail.com> wrote:

> The issue with confirmation or non-confirmation during the contest could
> be addressed by turning off reporting back to the submitters.  Just store
> the QSO and acknowledge that the server has it but no additional
> information about it is provided.  The QSOs are validated anyway so that
> when the contest is over, the scores are final within a decent interval
> that allows for buffering and such.  You could also still have real-time
> score reporting since you wouldn't really know if any particular QSO was
> good or not, even though you might guess based on a count of QSOs and
> Multipliers. (If you're trying to get that information by watching a
> scoreboard, you're losing the contest anyway!)
>
> If you don't have Internet connectivity (intentionally or not) then you
> could still play and those QSOs would just be treated like Uniques are
> today - possibly bad but counted anyway.  Then when the post-contest log
> does show up, go through and validate all of its QSOs, just like LOTW
> does.  It patiently waits forever for logs to come in.  For the contest
> version, there would be a cutoff date/time for logs and the scores become
> final at that point.
>
> Some new contests could require connectivity for all participants.  Legacy
> contests could use the hybrid model and legacy contesters (that would be
> us) could participate in whichever way makes them happy.  You could even
> turn off QSO validation reports if they were available so that you could
> have the very same experience you have right now.
>
> All of this process has really been demonstrated already by LOTW - we just
> have to add variable exchange data to the confirmation process and
> accelerate the validation checking.
>
> 73, Ward N0AX
>
>
> On 11/11/2016 11:59 AM, Kelly Taylor wrote:
>
>> Hi Kevan,
>>
>> An overlay such as I am suggesting is the logical first step. No sense
>> diving head first into something that could be infested with man-eating
>> sharks.
>>
>> No, many contesters actually don’t have real-time access to the Internet
>> at the station location. Just because I’m writing this from the comfort of
>> my home in the city doesn’t mean this is where I will contest.
>>
>> Many contesters like things the way they are: I would argue these
>> contesters are the core of our participation. Driving them away would be a
>> bad thing. You can’t force people to participate if they don’t like the
>> contest. Witness the boycott of the RDXC.
>>
>> I also do question whether confirming QSOs via the Internet violates the
>> idea that we should do things over the air, and should accept the
>> consequences of messing up. Even if all we get back is a notice “QSO 1234,
>> with W0DLE, invalid” it means we get the chance to go back and do it right.
>> How is that different than phoning W0DLE and saying “Hey, I got 134 A 82
>> CO, is that correct?”
>>
>> 73, kelly, ve4xt
>>
>>
>> On Nov 11, 2016, at 11:30 AM, Kevan Nason <knason00@gmail.com <mailto:
>>> knason00@gmail.com>> wrote:
>>>
>>> N4XL
>>> "Starting at "some can't therefore we shouldn't" has stopped a lot of
>>> projects over the years"
>>>
>>> VE4XT
>>> "I argued “most won’t, but we should find a way for those who want to.” "
>>>
>>> That's the difference in a nutshell and basis for the discussion. Some
>>> don't want to make it mandatory. Others think it is potentially very
>>> beneficial. I'm continuing Ward's point that doing so might very well make
>>> many ethic discussions and DQ's for cheating moot. Obviously not all, but
>>> it looks like it could very well be a step in a positive direction to
>>> improving contesting operating skills in particular and in general the
>>> services provided by hams to their communities. Why not explore that
>>> thought some more?
>>>
>>> Let's put some particulars out. Counter with others like Heard Island.
>>> Get the discussion going.
>>>
>>> It seems clear you and I and several thousand other contesters have the
>>> internet and would be able to do real time scoring and/or quickly submit
>>> scores. I've nothing to back it up, but there is tremendous internet use
>>> during and right after a contest so it appears many have already have the
>>> means. Not everyone uses a logger that could do it. They probably could
>>> though. N1MM is free. Or the capability could likely be added to those that
>>> don't. What other reasons people couldn't (not wouldn't) do real time
>>> scoring?
>>>
>>> What if real time scoring wasn't real time?  Would updates every hour,
>>> two, six, twelve suffice?
>>>
>>> I'll give you a problem I recently solved.  I live in the country and
>>> only wireless internet is available. Until recently I had a 5 gig limit to
>>> my internet. It's now up to 50, but doing real time scoring and operating
>>> assisted ate that 5 gig up pretty quickly and I sometimes paid over use
>>> charges. I wouldn't want to have had mandatory real time scoring then. If
>>> that was the rule though it would not have stopped me from contesting.
>>> Maybe not everyone who had a shot at winning could afford those over usage
>>> charges. And as you pointed out, not every location has internet by either
>>> wired or wireless. That is a problem to try and solve.
>>>
>>> You gave another example. The DXpedition where no internet is available.
>>> Not sure about solution there, but Hughes net has satellite service and
>>> Google supposedly launching balloons or something soon. That could be
>>> included in the planning cost of the DXpedition for those expecting to
>>> contest while there. To state the obvious, not all DXpeditions are
>>> interested in a winning contest score though so how big a problem is that?
>>> Assuming Heard Island wants a shot at a winning contest score, maybe the
>>> internet just doesn't reach to Heard Island. Maybe it does. I don't know
>>> one way or the other. Do you? Seems there is likely one or more possible
>>> solutions out there though. A lot DXpeditions manage to find a way to get
>>> logs out on the internet while they are doing their thing. There is likely
>>> some way. What about HF data transfer? The proposed data rate changes by
>>> the ARRL to the FCC may offer additional HF log data transfer opportunities
>>> (i.e.: periodic log transfers to a U.S. or other HF station for upload).
>>> Not sure what the current rules are for other countries. Maybe that can
>>> already be done?
>>>
>>> My point is I don't know everything. Absolutely no disrespect intended,
>>> but I don't think you do either. It seems technically possible and there is
>>> probably an administrative way to handle the exceptions. Other than the
>>> obvious of personal choice, what reasons does the group have to saying it
>>> simply can't be done?
>>>
>>> Kevan
>>> N4XL
>>>
>>>
>>
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