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[CQ-Contest] Packet Solution - Partial?

To: cq-contest@contesting.com
Subject: [CQ-Contest] Packet Solution - Partial?
From: Eric Hilding <dx35@hilding.com>
Date: Fri, 12 Nov 2004 20:25:13 -0800
List-post: <mailto:cq-contest@contesting.com>
I'm not on packet yet, but I know computer software can be used to S-O-L-V-E problems (or at least partially), and most likely "spotting" as an animal will never become an extinct species.

1. Unless there is a DXCC or WAZ equivalent for spotting, ditch the source(s) of the spot (this resolves any bogus entry problems).

2. If 500 spots come in for DX station ABC123 in any given "rolling" hour, the telnet/whatever "central station" software ONLY posts 1 spot for that station within that "rolling" hour, for ABC123 spots within +/- 1Khz (this solves any fractional frequency derivations by different TXRX's). In theory, no more than 48 spots would show during a 48 "hour" contest (or change it to four hour "rolling" hour periods, etc., which means only 12 spots total spots showing during the whole contest). Most "run" stations are on the same freq for 4 or more hours (well, maybe not at this point of the Sunspot Cycle :-)

3. As someone said, the Packet Genie is already out of the bottle. It just needs to be better M-A-N-A-G-E-D at the point of input, retrieval & reducing the overall clutter and game playing (a kinder, gentler term for cheating).

4. IMHO, all stations deserve to be "spotted" to increase everyone's FQ ("Fun Quotient"), although from what I can see, the use of packet has taken contesting more toward an event of almost "scheduled QSOs" vs. good old-time operator skill(s) and "lady luck" ;-(

5. Welcome to the Brave New World of Contesting.

73...

Rick, K6VVA



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