My belief is that the worst thing a caller can do in a contest is call
the other station zero beat with him. Not far away, but a reasonable
distance either side of zero beat within a normal passband, depending on
the contest participation. The exception, of course, would be if there
were only one caller. Too often a spot is the zero beat frequency, so
the caller clicks on that frequency and calls the DX, which creates
chaos in a contest. The best way to make the contact in a contest is to
call _off_ zero beat, which helps other callers hear the DX. It's hard
for the DX when he can tell the callers are QRMing each other and can't
hear him. Jim
_______________________________________________
CQ-Contest mailing list
CQ-Contest@contesting.com
http://lists.contesting.com/mailman/listinfo/cq-contest
|