Thanks Randy and all that helped in this 2nd revision.
My question concerns Multi One or Multi two. To me and more casual ops,
Multi One means Multiple operators one radio/transmitter. Multi Two
means Multiple operators two radios/transmitters.
The rules in Version 1 attempted to limit the number of
radios/transmitters being used in these classes. Now that appears to
have been over turned.
I never understood the purpose of the multiplier station in the M1
scenario. Do we really need a multiplier station? Multi entries have
the full use of packet and RBN.
Is the intent to have 3 or more operators manning radios searching out
mults or scanning the same band with a TX lockout which essentially
turns another radio into a multiplier radio on the same band.
Why have we gone back to one transmitted signal?
Multi one should be one rig and multiple ops who can change bands when
they want and take turns at the single radio. If you want a 10 minute
rule so be it.
Multi Two is as above with 2 radios/transmitters. The ops can choose
how to run those 2 transmitters/rigs how they wish with whatever minute
rule you like.
MM is many ops and many radios doing many things but limited to one
signal per band at any one time.
Do we really want or need M1 stations built with lockouts so that 4 or
more people are operating at the same time? Is this the true intent of
the class?
Are these changes catering to a few small groups who have pushed the
envelope of what M1 is? These new changes appear to be re-written for
the 1 or 2 percenters and not how most of the people view the M1 or M2
classes.
The only reason I can see that the mult station was added to M1 was to
give bigger M1 team members something to do. Why would those entries
simply not move into the M2 class?
M1 and M2 are simply subclasses of the MM. You build a big MM station
and then pull apart pieces of it to accommodate the rule variation. If
you have more than two radios capable of transmitting at a M1 or M2
aren't you really a MM?
Why not write the rules for the average participant where a single tower
with antennas on all bands could be competitive in a true M1 class where
it is one op and one rig where a few people get together that don't want
to operate the entire contest themselves, who would rather give it their
all for 4 or 8 or 12 hours etc or they have more fun operating as a
team. If you have a slightly bigger tower/station or more operators
then move up to M2 with two Rigs.
We need to get back to more simplified rules that address how most
people operate the contest not create rules and classes for a handful of
extreme/elite ops and stations.
Mike W0MU
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