Ed,
the "problem" of the DX station is to deliver his call.
The "problem" of you, as a caller, is to get his call.
Some guys only need the call to be sent once to copy it right. For some guys
even 3 times are not enough.
So, what would be the way to please everybody?
If you did not get the call of the DX station, there are few options for
you:
a) to wait on the frequency until the DX IDs next time;
b) If you don't want to go with a), just move on and don't work the guy;
c) brutally send "?" or "CALL?" until the station IDs for you.
As a guy constantly being "on the other side" of the pile-up, I may assure
you that the above scenario works for 99.9 % of the callers. I don't really
understand why are you making such a big deal out of it.
In any case, IMHO work the station, and then for whatever reason not to LOG
it, is a cowardly wrong thing to do.
I would never do that and will not recommend it to anybody else.
Until it is clearly specified in the Rules, you can't force the DX guy to
send his call after EACH QSO, especially when he is having a 100+ stations
pile-up.
73 Yuri VE3DZ
----- Original Message -----
From: "Edward Sawyer" <SawyerEd@earthlink.net>
To: <cq-contest@contesting.com>
Sent: Thursday, December 01, 2011 9:33 AM
Subject: Re: [CQ-Contest] unIDs
> Yuri, No that is not what I am saying. I am saying that the offender has
> not delivered on his obligation of the valid Q by not signing. And
> therefore while the Q is "loggable" it ultimately fails to be logged
> because
> the callsign is not there. The fact that he thinks its done is his
> problem,
> not my problem.
>
>
>
> Competitive contesters will learn from climbing UBNs and modify their
> behavior. Heck, these guys probably already have bad UBNs because ops are
> logging packet spots which are bad enough that they won't show up in the
> expected log in many cases.
>
>
>
> Ed N1UR
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