It is difficult to provide the dynamic range that a receiver "should" deliver
to the headphones over a narrow-band telephone circuit. I suspect (but
haven't done the mathematics to prove) that one will not hear as effectively
on a crowded band like 40m during a contest, if the audio is digitized and
run over a 64 kbit/s connection.
Transit delay over the terrestrial telecommunications network is negligible
for remote-controlling a station. Typical delay in the local area is a few
milliseconds.
Certainly there is plenty of remote-controlled receiver and transmitter
technology available in the commercial arena. Remote-controlling antenna
switching is a bit more complex.
Allowing the imagination to run ahead a bit, it is conceivable that an entire
club could operate by remote-control dialin to one transmitting and one
receiving location. The transmitter drivers for each operator can feed into
a single-band multi-kW amplifier deck, so that a 10 kW deck could support six
simultaneous transmissions on behalf of six operators, all signing different
calls.
Of course, none of this is permitted under the current CONTEST regulations.
Receivers and transmitters have to be co-located...
But it is a solution for sharing the expenses of super-station construction,
and for sharing the resources of such a station with the many many people
stuck in housing tracts with limited/no-space or antenna prohibitions.
-- Eric K3NA
k3na@aol.com
>From Celia Tony Becker <becker@shell.portal.com> Wed Apr 5 02:07:37 1995
From: Celia Tony Becker <becker@shell.portal.com> (Celia Tony Becker)
Subject: CQ CQ CQ
Message-ID: <199504050107.SAA06607@jobe.shell.portal.com>
Larry Tyree <tree@cmicro.com> wrote:
> Adopt the Sprint QSY rule for DX contests... If you break through, you
> can probably get someone to call you afterwards. Make multiplier hunting
> a totally different game however. Does away with the value of packet
> spotting however!!
>
> An idea whose time just may never come.
>
I don't see why you say _never_.
Why not start a new contest which is simply a DX included version of Sprint?
Keep it to one 24 hour period to minimize the impact on non contest activities
with a maximum of 18 hours on, retain the single op only, low power only rules.
Only those interested in this sort of operating would participate, I fear,
but let's see!
AE0M, Tony Becker - becker@shell.portal.com - Silicon Valley, U.S.A.
>From McCarty, DK 'Dav" <DKMC@chevron.com Wed Apr 5 03:01:19 1995
From: McCarty, DK 'Dav" <DKMC@chevron.com (McCarty, DK 'Dav)
Subject: CQ CQ CQ
Message-ID: <CPLAN065.DKMC.133401190095094FCPLAN065@ION.CHEVRON.COM>
From: McCarty, DK 'David'
To: OPEN ADDRESSING SERVI-OPENADDR
Subject: Re: CQ CQ CQ
Priority:
------------------------------------------------------------------------------
Tony,
You are absolutely right. It could happen....and it would probably be a
gas.
Right now I'm contemplating the fatigue that would be induced by TWENTY FOUR
HOURS OF SPRINTING AT TOP SPEED. whew! Reminds me of the way I used to
feel after running in a quarter mile heat in a high school track meet.
On the other hand, one of the fantastic things about the major DX tests
(which are essentially *emulated* by all the other DX tests) is the magical
free-for-all unlimited possibilities you have under the freedom of
relatively simple rules. Anyone can figure out what is going on and what to
do. 'taint so in the sprint.
And after G4BKI's comments, I wonder if very many of those overseas chaps
who understood it would even care to join in?
K5GN
----------
From: BECKER
To: DKMC
Subject: Re: CQ CQ CQ
To: cq-contest@tgv.com
Subject: Re: CQ CQ CQ
Larry Tyree <tree@cmicro.com> wrote:
> Adopt the Sprint QSY rule for DX contests... If you break through, you
> can probably get someone to call you afterwards. Make multiplier hunting
> a totally different game however. Does away with the value of packet
> spotting however!!
>
> An idea whose time just may never come.
>
I don't see why you say _never_.
Why not start a new contest which is simply a DX included version of Sprint?
Keep it to one 24 hour period to minimize the impact on non contest
activities
with a maximum of 18 hours on, retain the single op only, low power only
rules.
Only those interested in this sort of operating would participate, I fear,
but let's see!
AE0M, Tony Becker - becker@shell.portal.com - Silicon Valley, U.S.A.
>From yates@iquest.net (John Yates) Wed Apr 5 03:17:00 1995
From: yates@iquest.net (John Yates) (John Yates)
Subject: unsubscribe
Message-ID: <m0rwKfP-000E6EC@dorite.iquest.net>
unsubscribe
John
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