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Re: [WriteLog] Contest Simulator gets flooded?? Bad conditions? :)

To: "'SM0HRP Kari Gustafsson'" <kari@sm0hrp.se>, <writelog@contesting.com>
Subject: Re: [WriteLog] Contest Simulator gets flooded?? Bad conditions? :)
From: <tomgeorgens15@gmail.com>
Date: Mon, 11 May 2020 09:52:46 -0700
List-post: <mailto:writelog@contesting.com>
IN the simulator, what is the setting for "Search and Pounce Stations?"  WL
uses this number to determine how many stations will call in over a period
of time.  If you work them all at the beginning, then the callers will drop
off.  However, I have never seen the callers drop to zero for any length of
time.  The "search and pounce stations" should be at least 3.

Do you have the messages window open, this may give a hint if there is some
type of problem.

Are both radios on the same band?

GL Tom W2SC



-----Original Message-----
From: WriteLog <writelog-bounces@contesting.com> On Behalf Of SM0HRP Kari
Gustafsson
Sent: Monday, May 11, 2020 7:00 AM
To: writelog@contesting.com
Subject: [WriteLog] Contest Simulator gets flooded?? Bad conditions? :)

Hi!

I have tested the WL and its CSS latest version with Runmode in SO2R mode.
For some time and some 20 QSO:s it works very well but after that the CSS
stops producing stations to work. You may call CQ forever but nil. Like it
gets flooded. How to cope with this? 

I hope it is  not bad conditions or artificial intelligence of the software
that influence the software to go in this mode :) 

73 Kari SM0HRP

 

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