It has come to my attention that apparently some folks wait until they complete
a QSO before making a Packet Post.
Figuring conservatively, if you made 1,000 Q's and 1,000 posts @ 2 seconds each
*after* completing each QSO, you LOST 33.3 Minutes of valuable operating (CQ or
S&P time).
I dunno about the other logging programs, but if you're SO1R, in WriteLog you
simply type CTRL + T and enter the 2 character State or 3 Character Province ID
and press Enter *** WHILE YOUR COMPUTER IS SENDING OUT YOUR EXCHANGE*** !!!!!!!
No valuable time lost (unless you pick your nose a lot while sending the
exchange). SO2R ops may have different thoughts.
Above all...PLEASE...INCLUDE THE MULT ID WITH EVERY PACKET POST. {Emphasis
Added/CAPS}
Just because you may think a SS Mult you just worked isn't "rare", it just well
could be for someone else!!!
What goes around comes around. Including the MULT ID is a win-win situation
for everyone in the game.
Tnx & 73...
Rick, K6VVA
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