To: | trlog@contesting.com |
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Subject: | Re: [Trlog] SO2R |
From: | Howard Hoyt <n4af@contesting.com> |
Date: | Thu, 18 Dec 2003 08:16:14 -0500 |
List-post: | <mailto:trlog@contesting.com> |
Well, perhaps just the way I am looking at it, but it seems like the documented setup for SO2R is not logical. Why would the SO2R want to do an ALT-D everytime he hears a new station on the S&P radio ? Whether a footswitch is wired up to do the ALT-D or not ? Granted, using the trick of making the active radio the S&P and setting the F keys to handle the inacftive radio circumvents. But I am still trying to understand why when TWO RADIO MODE = TRUE the SO2R user would want to use the documented ALT-D procedure for checking whether the call he has tuned across on S&P radio is a dupe ??? Maybe this is what I am missing, as best I can see the only thing you can get out of the inactive radio bandmap is a blink on the bandmap BUT it does not display in the call window ? Or maybe my procedure is wrong ? I typically, while CQ'n, tune the S&P looking for new QSO. When I come across a signal, I typically look to see whether I see the call appear in the call window. If the prefix matches the plugged in call I move on to the next signal. (I'm purposely ignoring what happens if no display in call window -or bandmap). Suppose I could look for a blinking bandmap entry, but it has always seemed so much easier to key on the call entry window for binary state of CALL/NOCALL when trolling in S&P ? 73, Howie N4AF On Wed, Dec 17, 2003 at 10:32:06PM -0500, Mike Wetzel wrote: I wondered about this also but by setting "BAND MAP ALL BANDS = TRUE" then the 2nd radio's band map is shown. You can also turn off the CQ's frequency showing on the main radio (I forget the exact wording). This seems to work fine. It did work slightly differently a few versions ago but the result I believe is the same. Tune the inactive radio a kHz or two and see what happens. Tree
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