The packet/multi bug has been solved.
The root cause was stack overflow - which is not being checked during
runtime (that takes an additional 5K of memory). Running the program
at the default of 16K crashes when receiving packet spots over the
multi network. Increasing this to 18K solves the problem. I am going
to set it at 24K.
This potentially could solve other unexplained crashes.
Whew!
Tree
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