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Re: [CQ-Contest] Contest calls (was [RTTY] A Gripe/Rant WPX RTTY)

To: RTTY Reflector <rtty@contesting.com>, cq-contest <cq-contest@contesting.com>
Subject: Re: [CQ-Contest] Contest calls (was [RTTY] A Gripe/Rant WPX RTTY)
From: ktfrog007--- via CQ-Contest <cq-contest@contesting.com>
Reply-to: "ktfrog007@aol.com" <ktfrog007@aol.com>
Date: Thu, 19 Feb 2026 00:07:51 +0000 (UTC)
List-post: <mailto:cq-contest@contesting.com>
 In my previous email, I should have been clearer about AE5TT vs. AB1J. 
Although one character longer, AE5TT is shorter on CW and easier to copy on CW 
and phone. Better phonetics on phone, IMO. Easier to articulate.

Basically, I was trying to say you need to consider several aspects of calls if 
you are going for a vanity call. Besides length. Some work better than others 
for other reasons.

And, weirdly, sometimes in pileups longer calls are the last ones standing, 
which makes them stand out. RTTY, too.

73,
Ken, AB1J
    On Wednesday, February 18, 2026 at 06:36:20 PM EST, ktfrog007--- via 
CQ-Contest <cq-contest@contesting.com> wrote:   

  Re: contest calls with all the USA 1x2 and 2x1 calls used up
2x2 calls seem unpopular, but sometimes they are shorter or better than 1x2 or 
2x1 calls. AE5TT is shorter than my call, AB1J, and easier to copy. Folks like 
AA5AU use 2x2s quite successfully.
1x3 calls can be relatively short and easy to copy, too, depending on their 
characters. Wx3 calls are popular because of their long tradition.
On CW, characters should always be considered. Dashes carry more energy than 
dots and are easier to copy, but too many make for long calls.  
Dots can be difficult to distinguish. S and H shouldn't be adjacent nor should 
5 and H. A 5 in a call is not a problem adjacent to most other characters, as 
it's right where you'd expect it to be. Dots at the end of calls tend to get 
lost (Once I was W1GTE. Bad call)
Other characters can be confusing, too, especially with wishful thinking. For 
instance, B becoming a 6, like with that nice DX mult A61J.
Some calls have a nice rhythm on CW. I've always liked K3EST, especially at 
high speed, which just gallops through my head.

On RTTY, it's just call length, as far as I know.  I don't know if some RTTY 
characters more difficult to decode than others. Maybe someone else does. 
On FT modes, call length doesn't matter.
On phone, call length can be a consideration, but you have to take phonetics 
and pronunciation into account, too. I spent a Field Day once using W3GJB, 
which I found difficult. With my call both Juliet and Japan as phonetics often 
get turned into Quebec. I have a slight speech problem, but some of this also 
has to do with having a small signal, which is another thing to take into 
consideration on all modes. Big signals decode better by meat or machine. Get 
better antennas and an amp if you can.
73,Ken, AB1J

    On Wednesday, February 18, 2026 at 01:34:43 PM EST, Butchie KAØWWT via 
groups.io <ka0wwt=pm.me@groups.io> wrote:  

 Al, Understood, my reply simply indicated that a program, such as 1x1, as an 
example would be nice for us to have. I do understand the requirements that go 
along with that block of callsigns. --73Butch - KAØWWT_._,_._,_Groups.io Links:
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