Hello Art,
I sympathize, but like many practices we accept, I don't think that because
some people aren't yet adept at SO2R is a reason to punish those who are.
It's still a legitimate skill worthy of reward and worthy of allowing an
operator to rise above the pack if he's able to do it.
73, kelly
ve4xt
----- Original Message -----
From: "Art Boyars" <art.boyars@verizon.net>
To: <CQ-Contest@contesting.com>
Sent: Thursday, November 10, 2005 5:55 PM
Subject: [CQ-Contest] SO2R -- revised opinion?
> In an earlier incarnation of the "SO2R should be a separate clas from
'real' single op" discussion, I voted "no." I felt that if you had the
hardware and the skill to jump to the second radio to grab the new QSO or
mult there, and to jump back to the "run" radio without losing the freq,
more power to you. (I have also opined that you get darn little slack in
reclaiming the run freq.) However, I might be changing my mind.
>
> I did a lot of slow S&P in SS CW. I'd get a CQer lined up, and all of a
sudden he would stop -- even in the middle of his own call. After the first
couple of times, I realized that these guys were breaking off the CQ to make
a call on the second radio. Harumph! They were costing ME time. Not veddy
proper 'tall. (I maybe recall somebody interrupting sending me their
report; sounded like they had something going on the second radio.)
>
> Then, after SS CW, I saw some people mention the "dueling CQs" mode of a
logging program. Well! My slow little bulb began its feeble glow.
Alternating CQs on two bands or two freq's.
>
> Neither of these techniques fits my moral understanding of how far we
should allow SO2R to go. Please: second radio is S&P only. And if you
start a CQ, listen for answers.
>
> Disclaimer: One time K**** and I were working a pretty dead band at W####
in a DX test (CW, of course), with two complete rigs available. We
implemented a "wet ware" version of dueling CQs, one of us near the bottom
of the band, one near the top. It was cute then (we made about three QSOs
in 15 minutes), and it wan't really bothering anybody (band completely
uncrowded). But having seen what was going on in SS CW, I'll not do it
again.
>
> So, let the discussion begin.
>
> 73, Art K3KU
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