- 1. [TRLog] Domestic Mult prob (score: 1)
- Author: w0mu@sprynet.com (mike fatchett)
- Date: Sun, 14 Sep 1997 08:47:52 -0600
- My SSB sprint log summary shows a DX mult on 40m but I did not work any DX. I can't figure out which mult is being marked as DX. I believe to total mult count to be correct. I used 6.10. I have run t
- /archives//html/TRLog/1997-09/msg00068.html (6,662 bytes)
- 2. [TRLog] Mult problem (score: 1)
- Author: w0mu@sprynet.com (mike fatchett)
- Date: Sun, 14 Sep 1997 21:18:09 -0600
- Whoever said to check for an all caps mult was right on! I had Tn ad TN. Thanks! Mike W0MU -- FAQ on WWW: http://www.contesting.com/trlogfaq.html Submissions: trlog@contesting.com Administrative requ
- /archives//html/TRLog/1997-09/msg00070.html (6,333 bytes)
- 3. [TRLog] Multi computer glitch During NAQ (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Sun, 3 Aug 1997 12:39:39 -0600
- Toward the end of the contest I noticed that Computer (A) was 1 QSO behind Computer (Z) on 20M. Not sure how it happened. Have not looked at the log to close either. Other than that the program worke
- /archives//html/TRLog/1997-08/msg00011.html (7,552 bytes)
- 4. [TRLog] Voice Keyer problem (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Sat, 16 Aug 1997 00:40:22 -0600
- I can't seem to get the CQ SSB Exchange message to play. I am expecting it to play after entering a call and hitting the enter key. The QSL message works and hitting enter with no call in the window
- /archives//html/TRLog/1997-08/msg00039.html (7,155 bytes)
- 5. [TRLog] Names.asc Vanity update (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Tue, 22 Jul 1997 23:48:27 -0600
- Did anyone put out an updated names.asc file with the new vanity calls? The file I have is from my 5.96 disk. Mike W0MU -- FAQ on WWW: http://www.contesting.com/trlogfaq.html Submissions: trlog@conte
- /archives//html/TRLog/1997-07/msg00110.html (7,061 bytes)
- 6. [TRLog] Names.asc Vanity update (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Wed, 23 Jul 1997 19:38:22 -0600
- I will be happy to provide mine. Not guaranteed!!!! Maybe Tree or Geo or Bill can find a spot to put it. Mike W0MU At 03:40 PM 7/23/97 -0500, George answered a question from Mike Fatchett W0MU: For t
- /archives//html/TRLog/1997-07/msg00119.html (8,891 bytes)
- 7. [TRLog] TR with Packet (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Tue, 1 Apr 1997 20:07:28 -0700
- Did you try the eight bit packet port = true command? This worked for me with a KPC-2. Would not work any other way. Mike W0MU -- FAQ on WWW: http://www.contesting.com/trlogfaq.html Submissions: trlo
- /archives//html/TRLog/1997-04/msg00006.html (6,453 bytes)
- 8. Simulator improvement (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Sat, 1 Feb 1997 22:38:29 -0700
- That is a good suggestion. I was looking for a more "real" situation. = I find I get used to a particular speed. Those old DR DX machines would = call you with a great variety in code speed. I though
- /archives//html/TRLog/1997-02/msg00002.html (6,224 bytes)
- 9. Simulator improvement (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Fri, 31 Jan 1997 21:25:32 -0700
- I would like more variation in the code speed of the station calling in. = After being away from the game for a few years I have found the = simulator to be a great way to get the speed back to a rea
- /archives//html/TRLog/1997-01/msg00000.html (5,664 bytes)
- 10. Sound card and simulator (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Fri, 24 Jan 1997 22:26:42 -0700
- I was just thinking the same thing! Mike W0MU
- /archives//html/TRLog/1997-01/msg00083.html (6,116 bytes)
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