- 1. Re: [CQ-Contest] Xtreme category, catch 22(simple) (score: 1)
- Author: "Felipe J Hernandez" <fhdez@islandnetjm.com>
- Date: Tue, 16 Jun 2009 22:25:04 -0400
- all, 1. To make the sprinters happy (guys with few hours) A. 24 hr version run.. enought to keep serious ops motivated and willing to spend time on improving their stations. B. a best 8 hours... wond
- /archives//html/CQ-Contest/2009-06/msg00258.html (16,788 bytes)
- 2. Re: [CQ-Contest] Xtreme category, catch 22(simple) (score: 1)
- Author: Joe <nss@mwt.net>
- Date: Wed, 17 Jun 2009 09:10:39 -0500
- My Ideal contest? More or less all the same general rules we have now for almost any contest. BUT with one major change. And a change that would place a great deal of strategy into it. A time frame l
- /archives//html/CQ-Contest/2009-06/msg00273.html (19,688 bytes)
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